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Hits4me.com   >   Multimedia   >   Flash Tutorials, Books & Guides

   

Flash Tutorials

Want to learn Flash? Here are some Flash tutorials to choose from:



From Amazon.com

Here are some books from Amazon.com:

Disclosure: Products details and descriptions provided by Amazon.com. Our company may receive a payment if you purchase products from them after following a link from this website.

Adobe InDesign CS6 Classroom in a Book

By Adobe Creative Team

Brand: Adobe Press
Paperback (432 pages)

Adobe InDesign CS6 Classroom in a Book
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Product Description:
Creative professionals seeking the fastest, easiest, most comprehensive way to learn InDesign CS6 choose Adobe InDesign CS6 Classroom in a Book from the Adobe Creative Team. The 16 project-based lessons show readers step-by-step the key techniques for working with InDesign CS6.

Readers learn what they need to know to create engaging page layouts using InDesign CS6. This completely revised CS6 edition covers the new tools for adding PDF form fields, linking content, and creating alternative layouts for digital publishing. The companion CD includes all the lesson files that readers need to work along with the book. This thorough, self-paced guide to Adobe InDesign CS6 is ideal for beginning users who want to master the key features of this program. Readers who already have some experience with InDesign can improve their skills and learn InDesign's newest features.

“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” –Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.


Sketching Light: An Illustrated Tour of the Possibilities of Flash (Voices That Matter)

By Joe McNally

New Riders
Paperback (432 pages)

Sketching Light: An Illustrated Tour of the Possibilities of Flash (Voices That Matter)
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Product Description:
Following up on the great success of The Moment It Clicks and The Hot Shoe Diaries: Big Light from Small Flashes, legendary magazine photographer Joe McNally takes us on another memorable ride with Sketching Light, another trip into the land of light--but this time running the gamut from small flash to big flash, and everywhere in between.

Of course, Joe includes coverage of Nikon Speedlights, but he also covers big flash, as well as "in-between" lights as the Elinchrom Quadra. The exploration of new technology, as well as the explanation of older technology. No matter what equipment Joe uses and discusses, the most important element of Joe's instruction is that it is straightforward, complete, and honest. No secrets are held back, and the principles he talks about apply generally to the shaping and quality of light, not just to an individual model or brand of flash.

He tells readers what works and what doesn't via his let's-see-what-happens approach, he shows how he sets up his shots with plentiful sketches and behind-the-scenes production shots, and he does it all with the intelligence, clarity, and wisdom that can only come from shooting in the field for 30 years for the likes of National Geographic, Time, Life, and Sports Illustrated--not to mention the wit and humor of a clearly warped (if gifted) mind.

Adobe Flash Professional CC Classroom in a Book (2014 release)

By Adobe Creative Team

Adobe Press
Paperback (384 pages)

Adobe Flash Professional CC Classroom in a Book (2014 release)
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The fastest, easiest, most comprehensive way to learn Flash Professional CC (2014 release)

Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Adobe Flash Professional CC Classroom in a Book contains 10 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.

In addition to learning the key elements of the Flash Professional interface, this completely revised CC (2014 release) edition covers new features, including the Variable Width stroke tool, the new Motion Editor panel, and improved export to Web Standards formats like HTML5 and SVG.

Purchasing this book gives you access to the downloadable lesson files you need to work through the projects in the book, and to electronic book updates covering new features that Adobe releases for Creative Cloud customers. For access, goto www.peachpit.com/redeem and redeem the unique code provided inside this book.

“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.”

Barbara Binder,
Adobe Certified Instructor
Rocky Mountain Training

3D Flash Memories

Springer
Hardcover (380 pages)

3D Flash Memories
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This book walks the reader through the next step in the evolution of NAND flash memory technology, namely the development of 3D flash memories, in which multiple layers of memory cells are grown within the same piece of silicon.  It describes their working principles, device architectures, fabrication techniques and practical implementations, and highlights why 3D flash is a brand new technology.

After reviewing market trends for both NAND and solid state drives (SSDs), the book digs into the details of the flash memory cell itself, covering both floating gate and emerging charge trap technologies. There is a plethora of different materials and vertical integration schemes out there. New memory cells, new materials, new architectures (3D Stacked, BiCS and P-BiCS, 3D FG, 3D VG, 3D advanced architectures); basically, each NAND manufacturer has its own solution. Chapter 3 to chapter 7 offer a broad overview of how 3D can materialize. The 3D wave is impacting emerging memories as well and chapter 8 covers 3D RRAM (resistive RAM) crosspoint arrays. Visualizing 3D structures can be a challenge for the human brain: this is way all these chapters contain a lot of bird’s-eye views and cross sections along the 3 axes.

The second part of the book is devoted to other important aspects, such as advanced packaging technology (i.e. TSV in chapter 9) and error correction codes, which have been leveraged to improve flash reliability for decades.  Chapter 10 describes the evolution from legacy BCH to the most recent LDPC codes, while chapter 11 deals with some of the most recent advancements in the ECC field. Last but not least, chapter 12 looks at 3D flash memories from a system perspective.

Is 14nm the last step for planar cells? Can 100 layers be integrated within the same piece of silicon? Is 4 bit/cell possible with 3D? Will 3D be reliable enough for enterprise and datacenter applications? These are some of the questions that this book helps answering by providing insights into 3D flash memory design, process technology and applications.

NAND Flash Memory Technologies (IEEE Press Series on Microelectronic Systems)

By Seiichi Aritome

Wiley-IEEE Press
Hardcover (432 pages)

NAND Flash Memory Technologies (IEEE Press Series on Microelectronic Systems)
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Product Description:
  • Offers a comprehensive overview of NAND flash memories, with insights into NAND history, technology, challenges, evolutions, and perspectives
  • Describes new program disturb issues, data retention, power consumption, and possible solutions for the challenges of 3D NAND flash memory
  • Written by an authority in NAND flash memory technology, with over 25 years’ experience

Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling

By Chris Jackson

Focal Press
Paperback (304 pages)

Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling
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Product Description:
Apply universally accepted cinematic techniques to your Flash projects to improve the storytelling quotient in your entertainment, advertising (branding), and educational media. A defined focus on the concepts and techniques for production from story reels to the final project delivers valuable insights, time-saving practical tips, and hands-on techniques for great visual stories. Extensive illustration, step-by-step instruction, and practical exercises provide a hands-on perspective.
Explore the concepts and principles of visual components used in stories so you are fluent in the use of space, line, color, and movement in communicating emotion and meaning. Apply traditional cinematography techniques into the Flash workspace with virtual camera movements, simulated 3d spaces, lighting techniques, and character animation. Add interactivity using ActionScript to enhance audience participation.

Designing Web Interfaces: Principles and Patterns for Rich Interactions

By Bill Scott

Brand: O'Reilly Media
Released: 2009-01-29
Paperback (334 pages)

Designing Web Interfaces: Principles and Patterns for Rich Interactions
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  • Web Developement
  • Bill Scott
Product Description:

Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interfaces helps you:

  • Make It Direct-Edit content in context with design patterns for In Page Editing, Drag & Drop, and Direct Selection
  • Keep It Lightweight-Reduce the effort required to interact with a site by using In Context Tools to leave a "light footprint"
  • Stay on the Page-Keep visitors on a page with overlays, inlays, dynamic content, and in-page flow patterns
  • Provide an Invitation-Help visitors discover site features with invitations that cue them to the next level of interaction
  • Use Transitions-Learn when, why, and how to use animations, cinematic effects, and other transitions
  • React Immediately-Provide a rich experience by using lively responses such as Live Search, Live Suggest, Live Previews, and more

Designing Web Interfaces illustrates many patterns with examples from working websites. If you need to build or renovate a website to be truly interactive, this book gives you the principles for success.

Flash 8 ActionScript Bible

By Joey Lott

Wiley
Paperback (864 pages)

Flash 8 ActionScript Bible
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  • ISBN13: 9780471771975
  • Notes: 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!
Product Description:
To create Flash applications that sizzle, you have to learn the code. In this comprehensive guide to the latest version of ActionScript, the object-oriented scripting language for Macromedia Flash, you'll get the detailed instruction and step-by-step tutorials you need to write robust code and create sophisticated interactive animations. Work with objects and components, interoperate with JavaScript, create games, and more - it's all here in this informative book for developers, programmers, and designers.

Inside, you'll find complete coverage of Flash 8 ActionScript Master the basics of ActionScript expressions, functions, and variables Work with numbers, arrays, and strings Transform your movie clips with colors and filters Program sound and manage video Manage data with Web Services and Flash Remoting Call ActionScript functions from JavaScript Learn scripting for the Flash stand-alone player

Bonus Companion Web site!

Find code downloads and example files at: www.wiley.com/go/actionscriptbible

Essential ActionScript 3.0: ActionScript 3.0 Programming Fundamentals

By Colin Moock

Adobe Developer Library
Paperback (948 pages)

Essential ActionScript 3.0: ActionScript 3.0 Programming Fundamentals
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ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API.Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book."

And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher.

Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code.

The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it.

Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Agile in a Flash: Speed-Learning Agile Software Development (Pragmatic Programmers)

By Jeff Langr

Brand: Pragmatic Bookshelf
Paperback (110 pages)

Agile in a Flash: Speed-Learning Agile Software Development (Pragmatic Programmers)
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Real agilists don't weigh themselves down with libraries of books, they keep their important information handy with them at all times. Jeff and Tim pack over two decades of experience coaching and doing agile into Agile in a Flash, a unique deck of index cards that fit neatly in your pocket and tack easily onto the wall. Agile in a Flash cards run the gamut of agile, covering customer, planning, team, and developer concepts to help you succeed on agile projects. You can use cards from the deck in many ways: as references, reminders, teaching tools, and conversation pieces. Why not get sets for your entire team or organization?

This comprehensive set of cards is an indispensable resource for agile teams. The deck of Agile in a Flash cards teaches leadership, teamwork, clean programming, agile approaches to problem solving, and tips for coaching agile teams. Team members can use the cards as reference material, ice breakers for conversations, reminders (taped to a wall or monitor), and sources of useful tips and hard-won wisdom. The cards are:

Bite-sized! Read one practice or aspect at a time in a couple of minutes.

Smart! Each card has years of practical experience behind it.

Portable! Cards fit easily in your pocket or backpack.

An indispensable tool for any agile team, and a must-have for every agile coach or Scrum Master.

The Agile in a Flash deck is broken into four areas: planning, team, coding, and agile concepts. The front of each card is a quick list - a summary of the things you want to know and remember. The back provides further detail on each of the bullet points, and offers sage nuggets of knowledge based on extensive professional experience. Tape the cards to your wall, stick them on your monitor, and get agile fast.


 
 
 
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