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Hits4me.com   >   Multimedia   >   Graphics Tutorials, Books & Guides

   

Graphics Tutorials

Want to learn Graphics? Here are some Graphics tutorials to choose from:


Click here!

Web Sites, Internet Sites, etc.

Here are some Internet products and web sites:

Photoshop CS Video Tutorial

Photoshop CS Video TutorialClick here for details
Seeing Is Learning

Photoshop 7 Video Tutorial

Photoshop 7 Video TutorialClick here for details
Seeing Is Learning


From Amazon.com

Here are some books from Amazon.com:

Disclosure: Products details and descriptions provided by Amazon.com. Our company may receive a payment if you purchase products from them after following a link from this website.

Producing Video Podcasts: A Guide for Media Professionals

By Richard Harrington

Focal Press
Paperback (256 pages)

Producing Video Podcasts: A Guide for Media Professionals
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Put the video podcast medium to work for you and your clients with a winning formula. Know how video podcasts work and every facet of what it takes to produce a professional-quality program that will meet every criterion for success. The authors are seasoned video production pros that have been on the crest of the video podcasting wave as it has risen. With over 2500 episodes produced, they can reveal what works and what doesn't with detailed, illustrated guidance. You get the nuts and bolts of the complete process, including:

* Preproduction: budgeting guidelines, mapping your production, and working with talent
* Production: the ENG shooting style, lighting values and portability, sound, essential camera features, acquisition formats, and gear lists
* Postproduction: resources for adding music and images, motion graphics, and editing techniques
* Delivery: cost-effective hosting options, creating RSS feeds, compression, and hosting processes
* Promotion: choosing directories, promoting your program, and monetizing your podcast

Instruction and case studies go in-depth on issues unique to the podcast medium. A full-color presentation delivers tangible, inspiring examples of creative video podcasts. The companion website-www.VidPodcaster.com-provides a blog, templates, planning documents, sample clips, and state-of-the-art updates.

Revival of the Fittest: Digital Versions of Classical Typefaces

Brand: RC Publications
Hardcover (192 pages)

Revival of the Fittest: Digital Versions of Classical Typefaces
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Revival of the Fittest: Digital Versions of Classical Typefaces

AutoCAD 14 Bible

By Ellen Finkelstein

Example Product Brand
Paperback (1104 pages)

AutoCAD 14 Bible
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Product Description:
This text is a guide to AutoCAD 14 - a technical drawing tool for Windows and DOS. It covers all the features in-depth and is organized into meaningful, related parts so that the reader can find any topic. The order of the topics should allow readers to read the book from start to finish and use it to learn AutoCAD from scratch.

Managing Interactive Media: Project Management for Web and Digital Media

By Elaine England

Trans-Atlantic Publications, Inc.
Paperback (285 pages)

Managing Interactive Media: Project Management for Web and Digital Media
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Product Description:
This updated and expanded fourth edition retains the strength of previous editions while adding new material relevant for the changing work environment. The book describes the latest industry trends and incorporates them into a project management framework. By developing practical skills it aids the project manager's own development, and provides a coherent overview of the issues that affect all in the converging industries of communications, media and computing.

AutoCAD Release 14 for Dummies: Quick Reference (For Dummies: Quick Reference (Computers))

By Ellen Finkelstein

Brand: For Dummies
Spiral-bound (224 pages)

AutoCAD Release 14 for Dummies: Quick Reference (For Dummies: Quick Reference (Computers))
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With its new Internet capabilities, AutoCAD 14 will reach out to new audiences. This easily accessible reference provides quick insight into this popular design software, the industry standard for architects and engineers.

Programming Microsoft® DirectShow® for Digital Video and Television (Developer Reference)

By Mark Pesce D.

Brand: Microsoft Press
Paperback (414 pages)

Programming Microsoft® DirectShow® for Digital Video and Television (Developer Reference)
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From desktop to television screen, deliver broadcast-ready digital video with DirectShow—the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media—demonstrating basic to advanced techniques for producing studio-quality results. Whether you’re looking to add simple playback to an application or create your own movies and features, you’ll get the tools, guidance, and ready-to-use media clips you need to get started now.

Learn how to:

  • Use the GraphEdit design tool to rapidly prototype applications
  • Write your own source, transform, and renderer filters
  • Capture audio and video from Webcams, digital video cameras, and TV tuners
  • Compress digital video streams onto disk
  • Place clips and tracks on a timeline with DirectShow Editing Services
  • Merge multiple video streams with the Video Mixing Renderer (VMR)
  • Synchronize audio and video
  • Create simple programs to play MP3, WAV, MIDI, AVI, and Microsoft Windows Media files
  • Use DirectX Media Objects (DMOs) for faster, lightweight development of effects, encoders, and decoders
  • Extend DirectShow with AVIs and Windows Media Format

CD inside Includes reusable media and code samples

CD features:

  • Microsoft DirectX 9.0 Software Development Kit (SDK) and documentation
  • Music, a movie short, and other video and audio samples
  • All the book’s programs and code

A Note Regarding the CD or DVD

The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.

3D Texture Workshop: Painting Hollywood Creature Textures Volume One

By Bill Fleming

Brand: Cromland
Paperback (116 pages)

3D Texture Workshop: Painting Hollywood Creature Textures Volume One
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In Volume 1 of the 3D Texture Workshop you’ll learn the realistic 3D creature painting techniques pioneered by master texture artist Bill Fleming. In this 116-page volume Bill walks you through every step in recreating the head textures of his famed Freaky Frank creature, from the minute skin pores, and creepy scars to the intricately detailed iris texture that brings this monster to life. No detail is overlooked. You’ll even learn Bill’s technique for making skin appear soft and pliable. It’s truly amazing. You’ll learn techniques that Bill has previously only revealed to Hollywood studios.

AutoCAD 2000 Bible

By Ellen Finkelstein

Brand: Hungry Minds Inc.
Paperback (1344 pages)

AutoCAD 2000 Bible
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Packed with practical, real-world examples and authoritative advice, the AutoCAD 2000 Bible is your complete guide to the fastest, smoothest AutoCAD yet. Expert author Ellen Finkelstein shows you how to master every aspect of this powerful design software, from fundamental commands and VBA programming to hot new features such as Visual LISP, improved 3D editing, multiple plots/prints, better text handling, and more flexible dimensions.

Graphics Programming with Java

By Roger Stevens

Brand: Charles River Media
Paperback (348 pages)

Graphics Programming with Java
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Java is quickly becoming an essential tool for graphics programmers. Within the pages of this book, you'll find everything you need to know for integrating Java into your programming toolbox. If you're already working in C++, the transition will be made easier and if you're just beginning to program, you'll find all the programming basics.-- Explains all graphics programming techniques -- plotting pixels; drawing lines, circles, and ellipses; creating Bezier and B-spline curves; and interfacing with the user-- Covers everything from downloading Java to developing for the Internet-- Teaches how to view and upload GIF, JPG, PCX files and animations-- Details the differences between Java and C++, and covers the latest version of Java and Microsoft Visual J++-- Defines how to work in containers, communicate between classes and the computer, and define colors within Java

AppleScripting InDesign

By Shirley W. Hopkins

dtpConnection
Released: 2005-02-02
Spiral-bound (316 pages)

AppleScripting InDesign
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Over 300 pages, completely rewritten and revised for InDesign CS. Includes CD with scripts from the book, a handler library, and a tidy collection of ready-to-use scripts to automate some of those pesky chores that eat up valuable production time. Whether your goal is to use scripts, modify scripts, or write scripts of your own, "AppleScripting InDesign" is the one resource you don't want to be without.

Of all the features of InDesign, its support for scripting is without parallel; and for the Macintosh user, AppleScript offers ease of use with the power to satisfy even the more demanding tasks. Add "AppleScripting InDesign" and you have all you need to become a power InDesign user. Packed with sample code, tips, and tricks, the book is designed for the average user with plenty of substance for those who are more advanced. For the beginning user, additional information and step-by-step instruction is provided in PDF form on the CD.


 
 
 
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