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Hits4me.com   >   Multimedia   >   Graphics Tutorials, Books & Guides

   

Graphics Tutorials

Want to learn Graphics? Here are some Graphics tutorials to choose from:



Web Sites, Internet Sites, etc.

Here are some Internet products and web sites:

Photoshop CS Video Tutorial

Photoshop CS Video TutorialClick here for details
Seeing Is Learning

Photoshop 7 Video Tutorial

Photoshop 7 Video TutorialClick here for details
Seeing Is Learning


From Amazon.com

Here are some books from Amazon.com:

Disclosure: Products details and descriptions provided by Amazon.com. Our company may receive a payment if you purchase products from them after following a link from this website.

Revival of the Fittest: Digital Versions of Classic Typefaces

Brand: RC Publications
Hardcover (192 pages)

Revival of the Fittest: Digital Versions of Classic Typefaces
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Revival of the Fittest: Digital Versions of Classical Typefaces

Producing Video Podcasts: A Guide for Media Professionals

By Richard Harrington

Focal Press
Paperback (256 pages)

Producing Video Podcasts: A Guide for Media Professionals
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Put the video podcast medium to work for you and your clients with a winning formula. Know how video podcasts work and every facet of what it takes to produce a professional-quality program that will meet every criterion for success. The authors are seasoned video production pros that have been on the crest of the video podcasting wave as it has risen. With over 2500 episodes produced, they can reveal what works and what doesn't with detailed, illustrated guidance. You get the nuts and bolts of the complete process, including:

* Preproduction: budgeting guidelines, mapping your production, and working with talent
* Production: the ENG shooting style, lighting values and portability, sound, essential camera features, acquisition formats, and gear lists
* Postproduction: resources for adding music and images, motion graphics, and editing techniques
* Delivery: cost-effective hosting options, creating RSS feeds, compression, and hosting processes
* Promotion: choosing directories, promoting your program, and monetizing your podcast

Instruction and case studies go in-depth on issues unique to the podcast medium. A full-color presentation delivers tangible, inspiring examples of creative video podcasts. The companion website-www.VidPodcaster.com-provides a blog, templates, planning documents, sample clips, and state-of-the-art updates.

* Written by video experts for video experts
* Artist profiles and case studies demonstrate creative implementations
* Companion web site provides template planning documents, sample clips and state-of-the-art updates

Managing Interactive Media: Project Management for Web and Digital Media (4th Edition)

By Elaine England

Pearson Education Canada
Paperback (304 pages)

Managing Interactive Media: Project Management for Web and Digital Media (4th Edition)
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This updated and expanded fourth edition retains the strength of previous editions while adding new material relevant for the changing work environment. The book describes the latest industry trends and incorporates them into a project management framework. By developing practical skills it aids the project manager's own development, and provides a coherent overview of the issues that affect all in the converging industries of communications, media and computing.

AutoCAD 14 Bible

By Ellen Finkelstein

Wiley
Paperback (1104 pages)

AutoCAD 14 Bible
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With the release of the latest version, AutoCAD maintains its place as the most powerful computer-aided drawing software available for PCs today. Of course, to take advantage of all that power, you need a comprehensive guide that's as easy to understand as it is to use -- AutoCAD 14 Bible.

In AutoCAD 14 Bible, AutoCAD pro Ellen Finkelstein not only covers every important feature of the program but also provides practical, real-world advice useful for everyone from beginner to expert. Turn to AutoCAD 14 Bible for just the right combination of tutorial and reference on topics such as

How to install and customize your AutoCAD software How to draw in two dimensions, including working with layers and taking advantage of zooming, panning, dimensioning, plotting, and printing functions How to work with data, whether in the form of blocks, attributes, or external references, and transform it into meaningful drawings How to draw in three dimensions, from hiding and shading to rendering techniques How to organize and manage complex drawings -- and even how to use AutoCAD with the World Wide Web How to make use of the AutoLISP programming language to automate AutoCAD functions and extend the program's functionality Plus, AutoCAD 14 Bible comes complete with a bonus CD-ROM containing over 160 sample drawings and support files, over 40 freeware and shareware programs and block libraries, and a complete guide to third-party software to round out your AutoCAD application.

Programming Microsoft DirectShow for Digital Video and Television (Developer Reference)

By Mark Pesce

Microsoft
Paperback (414 pages)

Programming Microsoft DirectShow for Digital Video and Television (Developer Reference)
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From desktop to television screen, deliver broadcast-ready digital video with DirectShow—the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media—demonstrating basic to advanced techniques for producing studio-quality results. Whether you’re looking to add simple playback to an application or create your own movies and features, you’ll get the tools, guidance, and ready-to-use media clips you need to get started now.

Learn how to:

  • Use the GraphEdit design tool to rapidly prototype applications
  • Write your own source, transform, and renderer filters
  • Capture audio and video from Webcams, digital video cameras, and TV tuners
  • Compress digital video streams onto disk
  • Place clips and tracks on a timeline with DirectShow Editing Services
  • Merge multiple video streams with the Video Mixing Renderer (VMR)
  • Synchronize audio and video
  • Create simple programs to play MP3, WAV, MIDI, AVI, and Microsoft Windows Media files
  • Use DirectX Media Objects (DMOs) for faster, lightweight development of effects, encoders, and decoders
  • Extend DirectShow with AVIs and Windows Media Format

CD inside Includes reusable media and code samples

CD features:

  • Microsoft DirectX 9.0 Software Development Kit (SDK) and documentation
  • Music, a movie short, and other video and audio samples
  • All the book’s programs and code

Autocad Release 14 for Dummies: Quick Reference

By Ellen Finkelstein

Brand: For Dummies
Paperback (209 pages)

Autocad Release 14 for Dummies: Quick Reference
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Briefly introduces the features of the AutoCAD program, and lists all of the commands and how they are used

Graphics Programming with Java

By Roger Stevens

Brand: Charles River Media
Paperback (348 pages)

Graphics Programming with Java
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Encompassing the full range of graphics programming techniques, this thorough reference covers the latest version of Java and Microsoft's Visual J++++, comparing Java and C++++ and discussing GIF, JPG, PCX files and animation, and more. Original. (Intermediate)."

Modeling of Curves and Surfaces in Cad/Cam (Computer Graphics-Systems and Applications)

By M. Hosaka

Springer Verlag
Hardcover

Modeling of Curves and Surfaces in Cad/Cam (Computer Graphics-Systems and Applications)
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This book deals with the basic and advanced theories of curves and surfaces and their applications in CAD/CAM. Throughout the book, the description is intended to give readers not only a clear theoretical foundation but also a comprehensive understanding of geometrical properties of shapes and their processing methods. For this purpose, new and powerful methods of free-form surface synthesis and evaluation are introduced that do not rely on unnecessarily complicated mathematics. The book is written for practical engineers who need to know about theories of curves and surfaces and their processing methods for the design and manufacture of engineering objects of high quality. Accordingly, though the various methods are systematically formalized, they are also graphically interpreted so that one can analyze problems just using pencil and paper with the help of the drawings. Many of the theories and methods described have been successfully applied in leading Japanese companies, and real examples are given to illustrate their role in the construction and utilization of integrated CAD/CAM systems.

The Dictionary of Computer Graphics Technology and Applications

By Roy Latham

Springer
Hardcover (160 pages)

The Dictionary of Computer Graphics Technology and Applications
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Superblack, supercase, supercomputer, supersonic, superimpose, superquadric (including superellipsoid), superred (and the supergreen and superblue superprimaries), supersampling, supershift, superuser, Super VGA, Super VHS, and superwhite are just a few of the words that make the language of computer graphics. The Dictionary of Computer Graphics Technology and Applications guides novices and specialists alike through the maze of terminology surrounding one of the most exciting growth areas of computers. This dictionary covers the software, hardware, and applications of computer graphics. It contains hundreds of terms not found elsewhere, aiding specialists with the jargon of unfamiliar applications areas and allied technologies. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from NAPLPS (nap-lips) to WYSIWYG (whizzy-wig).

Theoretical Foundations of Computer Graphics and CAD (NATO Asi Series: Series F: Computer & Systems Sciences)

By Italy) NATO Advanced Study Institute on Theoretical Foundations of Computer Graphics and CAD (1987 : Il Ciocco & Design, and Manufacture British Computer Society. Technical Committee on Computers in Graphics

Springer Verlag
Hardcover (1241 pages)
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This volume provides an analysis and exposition of the theoretical bases for computer graphics and CAD in order to give our understanding and exploitation of them a more rigorous and comprehensive basis. This bridging of the gap between theory and practice in a systematic and detailed way is of great interest at the present time. The extensive and detailed reference material in this volume has not been published previously. The wide range of the material provides the reader with a standard reference book.

 
 
 
 
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